# Preeclampsia — GCMD Library living collection

Everything in the library about preeclampsia — built automatically from dossiers that name it.

Updated: n/a · 3 episodes · 39 cited statements

## Episodes
### Patient & Family Education
- [Disruptive technologies in medical education: escape rooms, gamification, and immersive learning](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825) — video · 26:52 · [machine version](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825.md)
- [2022 Pediatric Surgery Update Course - Top disruptive technologies in medicine](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590) — video · 26:52 · [machine version](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590.md)
- [Disruptive technologies in medical education: escape rooms, virtual reality, and gamification](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597) — podcast · 12:30 · [machine version](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597.md)

## Chapters
- [0:10](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=10) Medical Escape Rooms for Team Training (Ep 1)
- [6:58](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=418) Virtual Reality and the Metaverse in Healthcare (Ep 1)
- [12:04](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=724) Digital Twins and VR Surgical Planning (Ep 1)
- [18:04](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1084) RFID Patient Identification Innovation (Ep 1)
- [22:59](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1379) Q&A and Future of Medical Technology (Ep 1)
- [0:10](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=10) Medical Escape Rooms for Team Training (Ep 2)
- [6:58](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=418) Virtual Reality and the Metaverse in Healthcare (Ep 2)
- [12:04](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=724) Digital Twins and VR Surgical Planning (Ep 2)
- [18:06](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1086) RFID Patient ID Stickers (Ep 2)
- [22:59](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1379) Q&A and Adoption Timelines (Ep 2)
- [0:02](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=2) Medical escape rooms for team-based learning (Ep 3)
- [2:36](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=156) Virtual reality for patient experience and anxiety reduction (Ep 3)
- [5:02](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=302) Gamification in healthcare compliance (Ep 3)
- [5:46](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=346) VR surgical planning and telementoring technologies (Ep 3)
- [9:04](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=544) RFID patient identification stickers (Ep 3)

## Statements
Every statement is attributed, typed, and timestamped; the link is the citation.
- Institutions including Texas Children's Hospital, University of Kansas health system, Penn Presbyterian Medical Center, and University of Minnesota have built medical escape rooms to improve education among trainees. — Ramy Shaaban (clinical) [Ep 2 · 4:26](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=266)
- Thumbay Group from Dubai, UAE is the first to build a virtual hospital on the metaverse to interact with patients and improve patient experience. — Ramy Shaaban (clinical) [Ep 2 · 9:14](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=554)
- VR can be used to ease anxiety before procedures or during imaging, help with postoperative pain, and in some cases reduce the need for sedation or general anesthesia during minor surgical procedures. — Ramy Shaaban (clinical) [Ep 2 · 10:02](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=602)
- A company called Tellaview offers glasses that allow a remote viewer to see what the wearer sees and telestrate onto their view, including during operations. — Todd Ponsky (clinical) [Ep 2 · 12:21](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=741)
- Overlaying CT scans while operating—so surgeons can see tumor anatomy by turning it on or off—will become impactful soon. — Todd Ponsky (opinion) [Ep 2 · 12:38](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=758)
- Apple is coming out with glasses that are literally just glasses, and overlaying augmented reality will become more applicable for surgeons. — Todd Ponsky (opinion) [Ep 2 · 12:53](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=773)
- The National Institute of Health, OSF Healthcare, and Children's Hospital of Illinois use Induu for training surgical teams, evaluating patient cases, and research collaborations. — Ramy Shaaban (clinical) [Ep 2 · 15:42](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=942)
- Surgeons used VR to separate twins with conjoined heads in a 27-hour surgery, spending hours training using VR projection with Precision OS Vision and planning the operation while wearing an Oculus VR headset. — Ramy Shaaban (clinical) [Ep 2 · 16:55](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1015)
- Northwell Health System used RFID-enabled patient ID stickers on over 30,000 patients between October 2019 and November 2020, mostly at Lenox Hill Hospital in New York City during the pandemic. — Ramy Shaaban (clinical) [Ep 2 · 21:12](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1272)
- NFC (near field communication) interaction is limited to an extremely short range—a distance of 4 centimeters or 1.5 inches or less. — Ramy Shaaban (clinical) [Ep 2 · 21:55](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1315)
- Nebraska's center was making digital twins with everything and said creating digital twins for inguinal hernia models, colorectal models, or malrotation models should take no time at all. — Todd Ponsky (clinical) [Ep 2 · 24:09](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1449)
- Fifteen years ago it would take 15 years to go from science fiction idea to reality; now we're seeing it in months due to exponential progression. — Todd Ponsky (opinion) [Ep 2 · 25:26](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1526)
- In probably 2 years, most hospitals will have some version of digital twin technology at their fingertips. — Todd Ponsky (opinion) [Ep 2 · 25:43](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1543)
- Medical education has changed focus to a more learner-centered model, placing learners at the center of innovation in training over the past two decades. — Pam Choi (opinion) [Ep 3 · 0:25](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=25)
- Escape room exercises help healthcare teams develop and enhance communication, teamwork, and resilience skills, as well as reinforce medical knowledge. — Pam Choi (clinical) [Ep 3 · 1:03](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=63)
- When used effectively, escape rooms act as a low-cost high effect resource for a variety of learners. — Pam Choi (opinion) [Ep 3 · 1:35](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=95)
- Texas Children's Hospital The Woodlands, University of Kansas Health System, Penn Presbyterian Medical Center, and University of Minnesota have built medical escape rooms to improve education among trainees. — Pam Choi (clinical) [Ep 3 · 2:01](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=121)
- Virtual reality is a simulated 3D environment that allows users to explore and interact with virtual surroundings in a way that looks like reality. — Pam Choi (clinical) [Ep 3 · 2:36](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=156)
- Thumbay Group from Dubai, UAE is the first to build a virtual hospital on a metaverse to interact with patients and improve patient experience. — Pam Choi (clinical) [Ep 3 · 3:07](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=187)
- The virtual hospital provides patients with immersive healthcare experience from patient experience center to complete hospital walkthrough and services, allowing consultation via virtual headsets. — Pam Choi (clinical) [Ep 3 · 3:17](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=197)
- VR can be used to ease anxiety before procedures or during imaging, help pain post-operatively, and in some cases reduce the need for sedation or general anesthesia during minor surgical procedures. — Pam Choi (clinical) [Ep 3 · 3:56](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=236)
- The Childhood Anxiety Reduction through Innovation and Technology program (Chariot) at Stanford aims to take existing technologies and create new ones to address unique needs of individual patients. — Pam Choi (clinical) [Ep 3 · 4:34](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=274)
- Gamification is the application of typical elements of game playing to other areas of activities, especially tasks that are not enjoyable, to encourage engagement with a product or service. — Pam Choi (clinical) [Ep 3 · 5:02](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=302)
- Precision OS creates surgical simulations to accelerate skill acquisition and surgical readiness, with VR learning partnerships at 29 medical institutions in North America including University of Connecticut, University of Toronto, and University of British Columbia. — Pam Choi (clinical) [Ep 3 · 6:57](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=417)
- Surgeons used VR to separate twins with conjoined heads in a 27-hour long surgery, spending hours training using VR projection with Precision OS Envision while wearing an Oculus VR headset. — Pam Choi (clinical) [Ep 3 · 7:55](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=475)
- Patient wristbands, especially for young patients like children and babies, can create problems: they are difficult to fasten, may irritate the skin, must be rotated to be scanned, can be too tight causing pain or too loose causing loss. — Pam Choi (clinical) [Ep 3 · 9:25](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=565)
- Identity Shield is a smart ID sticker to replace hospital wristbands, RFID enabled with an optical scanning option. — Pam Choi (clinical) [Ep 3 · 9:54](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=594)
- RFID stands for radio frequency identification and uses electromagnetic fields to automatically identify and track tags attached to objects. — Pam Choi (clinical) [Ep 3 · 10:17](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=617)
- Northwell Health, New York state's largest healthcare system, used the Identity Shield badge on over 30,000 patients between October 2019 and November 2020, mostly at Lenox Health Hospital in New York City during the pandemic. — Pam Choi (clinical) [Ep 3 · 10:53](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=653)
- NFC stands for near field communications, a set of communication protocols enabling communication between two electronic devices, with interaction limited to an extremely short range of 4 centimeters or an inch and a half or less. — Pam Choi (clinical) [Ep 3 · 11:27](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=687)
- Multiple institutions including Texas Children's Hospital, University of Kansas health system, Penn Presbyterian Medical Center, and University of Minnesota have built medical escape rooms to improve education among trainees. — Ramy Shaaban (clinical) [Ep 1 · 4:26](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=266)
- VR can be used to ease anxiety before procedures or during imaging, help with postoperative pain, and in some cases reduce the need for sedation or general anesthesia during minor surgical procedures. — Ramy Shaaban (clinical) [Ep 1 · 10:02](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=602)
- Surgeons used VR to separate twins with conjoined heads in a 27-hour surgery, spending hours training using VR projection with PrecisionOS Vision while wearing an Oculus VR headset. — Ramy Shaaban (clinical) [Ep 1 · 16:55](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1015)
- IdentityShield is a smart ID sticker made of thin plastic material that is adhesive, non-reactive, and hypoallergenic, lasting for 7 days on patients. — Ramy Shaaban (clinical) [Ep 1 · 20:43](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1243)
- The loss rate of traditional wristbands in NICU, newborns, and children is 12%. — Ramy Shaaban (epidemiological) [Ep 1 · 21:08](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1268)
- Northwell Health System used the IdentityShield badge on over 30,000 patients between October 2019 and November 2020, mostly at Lenox Hill Hospital in New York City during the pandemic. — Ramy Shaaban (epidemiological) [Ep 1 · 21:12](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1272)
- NFC interaction is limited to an extremely short range of 4 centimeters or 1.5 inches or less. — Ramy Shaaban (clinical) [Ep 1 · 22:04](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1324)
- Fifteen years ago it would take 15 years to go from science fiction idea to reality, but now we're seeing it happen in months due to exponential progression. — Todd Ponsky (opinion) [Ep 1 · 25:29](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1529)
- In probably 2 years, most hospitals will have some version of digital twin technology at their fingertips. — Todd Ponsky (opinion) [Ep 1 · 25:43](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1543)

## Host summaries
Recaps by a host of what the experts said — not the host's own clinical position.
- Medical escape rooms have been utilized to teach and reinforce topics including cancer diagnosis, cardiovascular physiology, and fluids and electrolytes. — Em Tombash summarizing the discussion [Ep 2 · 4:02](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=242)
- Rami Shaban believes that adding competition to learning drastically improves retention. — Todd Ponsky summarizes what Dr. Ramy Shaaban said [Ep 2 · 5:53](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=353)
- In 2018, Lucile Packard Children's Hospital, Stanford piloted VR capabilities in pediatric clinical settings and has expanded to one of the nation's largest VR programs with over 150 use cases per month. — Em Tombash summarizing the discussion [Ep 2 · 10:18](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=618)
- A randomized controlled trial from Seoul National University College of Medicine showed that VR experience of the preoperative process could reduce preoperative anxiety and improve compliance during anesthetic induction in children undergoing elective surgery and general anesthesia. — Em Tombash summarizing the discussion [Ep 2 · 11:35](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=695)
- Induu allows healthcare professionals to create a unique copy of their patient using CT or MRI scans, and the surgeon can review the digital twin with a virtual headset before going into the case. — Em Tombash summarizing the discussion [Ep 2 · 15:29](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=929)
- A significant percentage of surgical residents report they do not feel ready to independently perform procedures upon completion of their training. — Em Tombash summarizing the discussion [Ep 2 · 16:13](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=973)
- VR training represents an accessible, cost-effective, and deliberate practice methodology to help surgeons reach a competency threshold or achieve surgical mastery. — Em Tombash summarizing the discussion [Ep 2 · 16:23](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=983)
- The FDA approved Precision OS Envision as a VR preoperative planning tool, available in early 2022. — Em Tombash summarizing the discussion [Ep 2 · 16:33](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=993)
- The surgery's direction came from Great Ormond Street Hospital in London while the actual surgery was happening in Rio de Janeiro. — Em Tombash summarizing the discussion [Ep 2 · 17:17](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1037)
- Proximy allows multiple people in remote locations to virtually interact in a way that mimics collaborating in the same operating room, using AI, machine learning, and augmented reality. — Em Tombash summarizing the discussion [Ep 2 · 17:30](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1050)
- Wristbands are difficult to fasten, may irritate, must be rotated to be scanned, can be too tight and hurt the patient, or too loose and get lost. — Em Tombash summarizing the discussion [Ep 2 · 18:42](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1122)
- The wristband loss rate is 12% in the NICU, newborn, and pediatric population. — Em Tombash summarizing the discussion [Ep 2 · 21:08](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1268)
- In the pilot study, 80% of clinicians preferred the ID shield over traditional wristbands. — Em Tombash summarizing the discussion [Ep 2 · 21:34](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1294)
- The first Android device included NFC in 2010 and Apple followed in 2014, meaning NFC has been present since iPhone 6. — Em Tombash summarizing the discussion [Ep 2 · 22:15](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1335)
- Children's Health in Dallas, Texas is now using identity shields after Northwell Health. — Em Tombash summarizing the discussion [Ep 2 · 22:29](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1349)
- Dr. Bramlet at University of Illinois creates digital twins for regular pediatric cardiology cases in a couple of hours for emergencies, and surgical oncology cases take a couple of days but not more than that. — Em Tombash summarizing the discussion [Ep 2 · 23:17](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1397)
- Dr. Bramlet's lab offers a free submission form where they will create a digital twin for your patient to use for the case and email it for free if you have a VR headset. — Em Tombash summarizing the discussion [Ep 2 · 23:43](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1423)
- Fifteen years ago Rick Satava predicted at SAGES that patients would get a CT scan on check-in, surgeons would practice the operation on a robot the day before, hit save when they got it right, then the next day dock the robot and hit go to watch the operation. — The host summarizing the discussion [Ep 2 · 24:50](https://library.globalcastmd.com/watch/2022-pediatric-surgery-update-course-top-disruptive-technologies-in-medicine-13590?t=1490)
- Escape rooms are time-bound immersive adventure experiences with hidden clues and keys, where participants try to get out before time ends, typically including sequential puzzles or escape box challenges. — Em Tombash summarizing the discussion [Ep 3 · 0:43](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=43)
- Medical escape rooms have been utilized to teach and reinforce topics including discussing cancer diagnosis, cardiovascular physiology, and fluids and electrolytes. — Em Tombash summarizing the discussion [Ep 3 · 1:24](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=84)
- Institutions are adopting medical escape rooms to teach residents, nursing staff, and other trainees to recognize and respond to medical conditions like preeclampsia, sepsis, and patient safety. — Em Tombash summarizing the discussion [Ep 3 · 1:49](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=109)
- Casey Davis and colleagues published a how-to guide for building medical escape rooms in Medical Teacher journal in April 2022. — Em Tombash summarizing the discussion [Ep 3 · 2:19](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=139)
- Metaverse is an integrated network of 3D virtual worlds accessed with VR headsets, with users navigating using eye movements, feedback controllers, and voice commands. — Em Tombash summarizing the discussion [Ep 3 · 2:52](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=172)
- Avatars can visit multiple doctors in virtual clinics or get second opinions from various healthcare professionals in the virtual hospital. — Em Tombash summarizing the discussion [Ep 3 · 3:32](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=212)
- Virtual hospitals offer first aid and preventative health programs using AR, VR, and artificial intelligence software to educate patients and suggest treatment plans. — Em Tombash summarizing the discussion [Ep 3 · 3:39](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=219)
- In 2018, Lucille Packard Children's Hospital Stanford piloted VR capabilities in pediatric clinical settings and expanded its VR program to over 150 use cases per month, helping young patients beyond the hospital. — Em Tombash summarizing the discussion [Ep 3 · 4:11](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=251)
- Stanford Medicine Children's Health is home to one of the nation's largest VR programs. — Em Tombash summarizing the discussion [Ep 3 · 4:30](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=270)
- A team of physicians, engineers, researchers, and child life professionals is piloting virtual reality experiences, new tablet-based apps, and interactive bedside projector-based games at Stanford. — Em Tombash summarizing the discussion [Ep 3 · 4:50](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=290)
- A prospective randomized controlled trial from Seoul National University College of Medicine showed VR experience of the preoperative process could reduce preoperative anxiety and improve compliance during anesthetic induction in children undergoing elective surgery and general anesthesia. — Em Tombash summarizing the discussion [Ep 3 · 5:28](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=328)
- Induu allows healthcare professionals to create a unique digital copy of their patient using CT or MRI scans, which surgeons can review with a virtual headset before going into the case. — Em Tombash summarizing the discussion [Ep 3 · 6:25](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=385)
- The National Institute of Health, OSF Healthcare, and Children's Hospital of Illinois use Induu for training surgical teams, evaluating patient cases, research collaborations, and more. — Em Tombash summarizing the discussion [Ep 3 · 6:46](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=406)
- A significant percentage of surgical residents report they do not feel ready to independently perform procedures upon completion of their training. — Em Tombash summarizing the discussion [Ep 3 · 7:17](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=437)
- VR training represents an accessible, cost-effective, and deliberate practice methodology to help surgeons reach a competency threshold or achieve surgical mastery. — Em Tombash summarizing the discussion [Ep 3 · 7:26](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=446)
- The FDA approved Precision OS Envision as a VR preoperative planning tool, with the patented software available in early 2022, letting surgeons use an Oculus Quest 2 device for preoperative planning. — Em Tombash summarizing the discussion [Ep 3 · 7:37](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=457)
- The surgery's direction was from Great Ormond Street Hospital in London while the actual surgery was happening in Rio de Janeiro. — Em Tombash summarizing the discussion [Ep 3 · 8:20](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=500)
- Proximy allows multiple people in remote locations to virtually interact in a way which mimics what they would experience if collaborating in the same operating room, using artificial intelligence, machine learning, and augmented reality. — Em Tombash summarizing the discussion [Ep 3 · 8:28](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=508)
- Clinicians using Proximy can remotely interact in a live procedure or assessment from start to finish, physically showing each other where to make an incision in real time or using physical gestures to illustrate a technique. — Em Tombash summarizing the discussion [Ep 3 · 8:47](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=527)
- The Identity Shield sticker is made of very thin plastic material that is adhesive, non-reactive, and hypoallergenic, includes PHI like first and last name, date of birth, blood type, or possible allergies, and lasts for 7 days on patients. — Em Tombash summarizing the discussion [Ep 3 · 10:28](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=628)
- Common use of Identity Shield is in NICU, newborns, and children due to the high loss rate of wristbands, which is 12% in these populations. — Em Tombash summarizing the discussion [Ep 3 · 10:43](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=643)
- According to the pilot study, patient, nurse, and clinical staff feedback was overwhelmingly positive at 80% of clinicians preferring the Identity Shield over traditional wristbands. — Em Tombash summarizing the discussion [Ep 3 · 11:09](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=669)
- With the RFID layer, hospital staff can use NFC to read the Identity Shield badge without ever having to lift the patient's sleeve. — Em Tombash summarizing the discussion [Ep 3 · 11:27](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=687)
- NFC has been a staple feature on smartphones for several years: the first Android device included NFC in 2010, and Apple followed in 2014, meaning NFC has been present since iPhone 6. — Em Tombash summarizing the discussion [Ep 3 · 11:50](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=710)
- Children's Health in Dallas, Texas is now using Identity Shield after Northwell Health. — Em Tombash summarizing the discussion [Ep 3 · 12:04](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-virtual-reality-and-gamification-13597?t=724)
- Medical escape rooms have been utilized to teach and reinforce topics including cancer diagnosis, cardiovascular physiology, and fluids and electrolytes. — Em Tombash summarizing the discussion [Ep 1 · 4:02](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=242)
- Stanford Medicine Children's Health is home to one of the nation's largest VR programs with over 150 use cases per month. — Em Tombash summarizing the discussion [Ep 1 · 10:33](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=633)
- A randomized controlled trial from Seoul National University College of Medicine showed that VR experience of the preoperative process could reduce preoperative anxiety and improve compliance during anesthetic induction in children undergoing elective surgery and general anesthesia. — Em Tombash summarizing the discussion [Ep 1 · 11:35](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=695)
- A significant percentage of surgical residents report they do not feel ready to independently perform procedures upon completion of their training. — Em Tombash summarizing the discussion [Ep 1 · 16:13](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=973)
- VR training represents an accessible, cost-effective, and deliberate practice methodology to help surgeons reach a competency threshold or achieve surgical mastery. — Em Tombash summarizing the discussion [Ep 1 · 16:23](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=983)
- The FDA approved Precision OS Envision as a VR preoperative planning tool, with the patented software available in early 2022 allowing surgeons to use an Oculus Quest 2 device for preoperative planning. — Em Tombash summarizing the discussion [Ep 1 · 16:33](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=993)
- The conjoined twins surgery was directed from Great Ormond Street Hospital in London while the actual surgery was happening in Rio de Janeiro. — Em Tombash summarizing the discussion [Ep 1 · 17:17](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1037)
- Proximy allows multiple people in remote locations to virtually interact in a way which mimics what they would experience if collaborating in the same operating room, using AI, machine learning, and augmented reality. — Em Tombash summarizing the discussion [Ep 1 · 17:31](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1051)
- Traditional wristbands are difficult to fasten, may irritate the skin, must be rotated to be scanned, can be too tight causing patient harm, or too loose leading to loss. — Em Tombash summarizing the discussion [Ep 1 · 18:42](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1122)
- In the Northwell pilot study, 80% of clinicians preferred the IdentityShield over traditional wristbands. — Em Tombash summarizing the discussion [Ep 1 · 21:34](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1294)
- The first Android device included NFC in 2010 and Apple followed in 2014, meaning NFC has been present since iPhone 6. — Em Tombash summarizing the discussion [Ep 1 · 22:15](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1335)
- Creating a digital twin takes a couple of hours for emergency cases and a couple of days for surgical oncology cases. — Em Tombash summarizing the discussion [Ep 1 · 23:30](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1410)
- Fifteen years ago, Rick Satava proposed at SAGES that patients would get a CT scan at check-in, surgeons would practice the operation on a robot the day before, and then the robot would perform the saved operation autonomously. — The host summarizing the discussion [Ep 1 · 24:50](https://library.globalcastmd.com/watch/disruptive-technologies-in-medical-education-escape-rooms-gamification-and-immersive-learning-5825?t=1490)

## Changelog
- Oct 3: 4 items added automatically

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